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Shattered Horizon Game Uses NVIDIA PhysX Technology

NVIDIA Corporation today announced that Futuremark Games Studio has selected NVIDIA PhysX technology for its upcoming first-person shooter game, Shattered Horizon, which was officially unveiled last week at the Leipzig Games Convention in Germany.

“Shattered Horizon has a real space setting that offers gameplay, tactics, and freedom of movement that cannot be found in any other shooter,” said Jukka Mäkinen, Head of Futuremark Games Studio. “PhysX is essential in helping our game designers create a realistic and fun zero-gravity combat experience.” Shattered Horizon is a multiplayer first-person shooter where players fight in zero gravity surrounded by rocky debris from a huge explosion on the Moon. With simple and intuitive controls players have complete freedom of movement to create gameplay and tactics impossible in games constrained by gravity. The game’s stunning lighting effects and zero gravity physics give the look and feel of real space, bringing to life an extraordinary and epic vision of the future.

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Posted by | Tue, Aug 26, 2008 - 02:15 AM


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