Legit Video Card Reviews
ATI Radeon HD 4850 Versus NVIDIA GeForce 9800 GTX+
|Product:||Radeon HD 4850 versus the GeForce 9800 GTX+|
|Date:||Thu, Jun 19, 2008 - 12:00 AM|
|Written By:||Nathan Kirsch -|
BioShock is a game published by 2K Boston/2K Australia, and designed by Ken Levine. The game is a PC and Xbox 360 title released on August 21, 2007 in North America. BioShock is a first-person shooter with role-playing game customization elements that was developed using the Unreal Engine 3.0 and is a DirectX 10 game title that is multithreaded.
Since 2K didn't include a benchmark script or utility in BIOSHOCK, I used FRAPS version 2.9.2 to capture the frame rates for 240 seconds at scenes that I personally selected from the game. If you don't know anything about Bioshock, let me set the scene for you: After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn and you get to kill them. Let's look at the benchmark results!
Benchmark Results: In BioShock, the GeForce 9800 GTX+ and Sapphire Radeon HD 4850 were close to the same at 1920x2100, but at 1280x1024 the GeForce 9800 GTX+ had a bit more muscle.
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Page 1 - Battle For Mainstream Market Share
Page 2 - The ATI Radeon HD 4850 Graphics Card
Page 3 - The GeForce 9800 GTX+ Video Card
Page 4 - The Test System
Page 5 - Tomb Raider: Anniversary
Page 6 - Company of Heroes
Page 7 - World in Conflict
Page 8 - S.T.A.L.K.E.R.
Page 9 - BioShock
Page 10 - Crysis
Page 11 - Call of Duty 4
Page 12 - Lightsmark 2007
Page 13 - 3DMark 2006
Page 14 - 3DMark Vantage
Page 15 - Temperatures
Page 16 - Overclocking
Page 17 - Power Consumption and Final Thoughts