Legit Video Card Reviews
ECS GeForce 8800 GT Video Card Review - N8800GT-256MX
|Manufacturer:||Elitegroup Computer Systems (ECS)|
|Date:||Mon, May 05, 2008 - 12:00 AM|
|Written By:||Brian Wallace -|
S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl uses the 'X-ray Engine' to power the graphics. It is a DirectX 8/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time, which makes it one of the more impressive engines on the market today. The engine features HDR rendering, parallax and normal mapping, soft shadows, widescreen support, weather effects and day/night cycles. As with other engines that utilize deferred shading (such as Unreal Engine 3 and CryENGINE2), the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail.
Benchmark Results: At a game resolution of 2560x1600 we see that the 8800 GT with 512MB is enjoyable with all of the settings cranked up, but with just 256MB the game was literally a slideshow. The 8800 GT 512MB is performing very near much more expensive hardware in our S.T.A.L.K.E.R. run through.
Next Page - Need For Speed Pro-Street
Page 1 - The GeForce 8800 GT 256MB Card That Is Really 512MB
Page 2 - Bundle and BIOS Flashing
Page 3 - Test Setup
Page 4 - Call of Juarez
Page 5 - S.T.A.L.K.E.R.
Page 6 - Need For Speed Pro-Street
Page 7 - Call of Duty 4
Page 8 - 3DMark 2006
Page 9 - Overclocking & Conclusion