Legit Video Card Reviews
XFX GeForce 8800GT 256MB XXX Edition Video Card Review
| Manufacturer: | XFX |
| Product: | GeForce 8800 GT 256MB Video Card |
| Date: | Fri, Dec 07, 2007 - 12:00 AM |
| Written By: | Nathan Kirsch - |
| Share: |
Crysis
Crysis is a science fiction first-person shooter computer game that was developed by Crytek, and published by Electronic Arts. It was released on November 15, 2007 in the United States. The game is based off the CryENGINE2 game engine, which is an extended version of CryENGINE, the game engine behind the hit game Far Cry a number of years ago.

On October 26th, 2007, Crytek recently released a single-player demo that has the entire first level, Contact, as well as the sand box editor included. We used FRAPS to benchmark this multi-threaded DirectX 10 beta that came just a few weeks ago.

Results: Crysis is obviously tough on video cards with high graphics settings, with only the XFX GeForce 8800 Ultra XXX edition having an average frame rate above 40. The XFX GeForce 8800 GT 256MB Alpha Dog XXX edition was running under 20FPS at 1280x1024 with high graphics quality settings. Crysis has the ability to run 'Very High' graphics quality settings, so even with the game backed down a bit the XFX GeForce 8800 GT 256MB XXX edition wasn't too impressive. The ATI Radeon HD 3850 also has 256MB of GDDR3 memory and was able to run it nearly 10FPS faster than the XFX GeForce 8800 GT 256MB XXX edition.

Results: At 1600x1200 with medium graphics quality the XFX GeForce 8800 GT 256MB XXX edition manages to do better and was able to play the game without many annoying stutters. The difference between Medium and High graphics settings in Crysis is like night and day and the benchmarks show it.
Next Page - Call of Duty 4
| Review Index |
|
Page 1 - The 256MB GeForce 8800 GT's Arrive!
Page 2 - The Bundle Page 3 - The Test System Page 4 - S.T.A.L.K.E.R. Page 5 - Call of Juarez Page 6 - World in Conflict Page 7 - BioShock Page 8 - Crysis Page 9 - Call of Duty 4 Page 10 - 3DMark 2006 Page 11 - Lightsmark 2007 Page 12 - Power Consumption and Conclusions |
Socialize