NVIDIA GeForce RTX 2080 Ti SLI Review with NVLink
Shadow of the Tomb Raider
Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montral in conjunction with Crystal Dynamics and published by Square Enix. It continues the narrative from the 2013 game Tomb Raider and its sequel Rise of the Tomb Raider, and is the twelfth mainline entry in the Tomb Raider series. The game released worldwide on 14 September 2018 for Microsoft Windows, PlayStation 4 and Xbox One.
Shadow of the Tomb Raider is built using the Foundation engine as a basis. This is the same engine as Rise of the Tomb Raider, but it was dramatically enhanced by the Eidos Montreal R&D department, and pushed to its limit during game development.
Shadow of the Tomb Raider was benchmarked with the highest image quality settings with Temporal AA. V-Sync was disabled and we used the game titles built-in game benchmark.
Benchmark Results: On Shadow of the Tomb Raider we again saw big performance gains. We went from 61 FPS with a single RTX 2080 TI FE on average up to 102 FPS with two of them in SLI. This is a 67% performance improvement on the average GPS and we should point out that the minimum frame rate never dropped below 90 FPS on this particular game title.