Tom Clancy’s Ghost Recon Wildlands is an open world tactical shooter video game developed by Ubisoft Paris. It is the tenth installment in the Tom Clancy’s Ghost Recon franchise and is the first Ghost Recon game to feature an open world environment. The game moves away from the futuristic setting introduced in Tom Clancy’s Ghost Recon Advanced Warfighter and instead feature a setting similar to the original Tom Clancy’s Ghost Recon. Ubisoft described it as one of the biggest open world games that they have ever published, with the game world including a wide variety of environments such as mountains, forests, deserts and salt flats. A modified version of the AnvilNext game engine was used. The game was released on March 7, 2017 for Microsoft Windows, PlayStation 4 and Xbox One.
Tom Clancy’s Ghost Recon Wildlands was benchmarked with high image quality settings with Temporal AA and 4x AF. V-Sync and the framerate limit were both disabled and we used the game titles built-in game benchmark.
1080P Benchmark Results: Ghost Recon Wildlands is a pretty tough game title when it comes to graphics and at 1080P with just the high preset we were getting around 70-71 FPS on the Radeon RX 580 and GeForce GTX 1060. This is 77% increase over the performance of the Radeon R9 380X, so here is an example of a new game title that crushes older cards.
1440P Benchmark Results: With the resolution cranked up to 2560×1440 we now see the Radeon RX 580 LE take the lead, but by less than half a FPS on average. The Radeon RX 580 had a huge 47% performance lead over the Radeon R9 380X at this resolution.