AMD Radeon RX Vega Benchmark Review: Vega 64 and Vega 56 Tested

Jump To:

Gears of War 4

Gears of War is a video game franchise created and originally owned by Epic Games, developed and managed by The Coalition, and owned and published by Microsoft Studios. The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent & the Swarm. Gears of War 4 was released on October 11, 2016 for the PC and is an interesting game title in the sense that it must be run on Windows 10 Anniversary Edition. It uses the DirectX 12 API with features like async compute and tiled resources.

Gears of War 4 Screenshot

Microsoft and the developer (The Coalition) have worked hard to make the PC port not suck and have placed over 30 graphics cards settings in the option menu with over 100-plus options that you can adjust. We are using the ultra image quality preset with VSync turned off.

Gears of War 4 Graphics Options

Gears of War 4 Graphics Options

Gears of War 4 comes with a built-in benchmark that appears to be pretty decent and shows the average minimum framerate (bottom 5%) in the results. This is the benchmark that we ran on our graphics cards with Ultra image quality settings to see how they would perform.

1440P Benchmark Results: The AMD Radeon RX VEGA 64 graphics card averaged 128 FPS on Gears of War 4 at the Ultra Preset at 1080P and 84 FPS at 1440P. Not fast enough to challenge the GeForce GTX 1080 that has been around since May 2016, but that is a substantial performance improvement over the AMD Radeon RX 580 8GB card that averaged just 88 FPS on this game title.  

Print
Jump To:
  • chrisday85

    Ok, here’s some things ticking me off: The Vega 64 is literally twice the gflops, and twice the memory bandwidth of the RX 580. The gap from the Vega 64 to RX 580 should be huge. The GTX 1060 to 1080 may be basically as large Gflops wise, but is minimal memory bandwidth wise. And what do you notice in these benchmarks? What the bloody hell is going on? The Vega is a new architecture, it’s supposed to be better in all sorts of ways. Yet here we see the same architecture generation from Nvidia performing much better in line with the increases. Allow me to demonstrate:

    Cross multiply Nvidia GTX 1060 Gears 4 1080, using the RX 580 and you find the AMD if scaling as well, should be average 157 in the frame rate, before accounting for any leap from the new architecture. What does it turn in? 128. Nvidia is scaling better in the same generation than AMD is in the new one?

    Fallout IV: It should be 125 if it scaled as well as the NVIDIA card. It is instead 112.

    Ghost Recon:

    95 instead of 106

    Battlefield:

    131 instead of 153

    Deus Ex:

    112 instead of 125.

    Grand Theft Auto is the only one it scales a tiny bit better.

    It’s scaling WORSE in DX 12 than it is in DX 11 I might add, do the math.

    I bought the Vega 64 and I have to say I’m disappointed. I’m hoping these beta drivers are the reason, because this is absurd, and I might add, the card gets to 86c unless I turn the fans to “wind turbine” as well. I also seem to be having an issue with Batman Arkham Knight in frame rate, which I’m just going to chalk up to some weird sort of glitch, because it’s nowhere near where benchmarks peg it. This has got to be one of AMD’s most disappointing launches of a new architecture I have seen.

  • Stephen

    test system, 6950x ivy bridge-e? error

    • Nathan Kirsch

      haha, winner! Fixed and thank you.

  • Sean Kumar Sinha

    Was hoping for a card that’d make NVidia push Volta and create a realistic GPU war. Unfortunately, we got cards that compete with stuff that NVidia has had out for over a year and that draw too much power, in comparison. These are good cards, for sure, but they are a year too late. Vega 56 seems like a good option for some 1080P Freesync gaming, though.

  • James Yarno

    Ethereum hash rate?