Batman: Arkham Origins is an action-adventure video game developed by Warner Bros. Games Montréal. Based on the DC Comics superhero Batman, it follows the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. It was released worldwide on October 25, 2013.
For testing we used DirectX11 Enhanced, FXAA High Anti-Aliasing and with all the bells and whistles turned on. It should be noted that V-Sync was turned off and that NVIDIA’s PhysX software engine was also disabled to ensure both the AMD and NVIDIA graphics cards were rendering the same objects. We manually ran FRAPS on the single player game instead of using the built-in benchmark to be as real world as we possibly could. We ran FRAPS in the Bat Cave, which was one of the only locations that we could easily run FRAPS for a couple minutes and get it somewhat repeatable.
The CPU usage for Batman: Arkham Origins was surprising low with just 10% of the Intel Core i7-4960X being used by this particular game title. You can see that the bulk of the work is being done by one CPU core.
Benchmark Results: The PowerColor AXR7 250X 1GBD5-HE was able to average 36 FPS in Batman: Arkham Origins. We were hoping to see a little better performance from this $99 graphics card, but it is what it is. The EVGA GeForce GTX 750 Superclocked ($119) averaged 58.4 FPS and costs $15 more by the time you factor in current rebates and shipping costs. That means you’d get a 62% increase in performance for 14% more money. The AMD Radeon R7 250X 1GB graphics card is in a tough market where an extra $10 or $20 will yield major performance gains.
Benchmark Results: We won’t be showing all the cards we have tested in the performance over time charts, but we’ll include several relevant cards to give you an idea how this card stacks up. As you can see the PowerColor R7 250X manages to stay above 30 FPS for out entire benchmark run at 1920×1080 with pretty high image quality settings.