Batman: Arkham Origins is an action-adventure video game developed by Warner Bros. Games Montréal. Based on the DC Comics superhero Batman, it follows the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. It was released worldwide on October 25, 2013.
For testing we used DirectX11 Enhanced, FXAA High Anti-Aliasing and with all the bells and whistles turned on. It should be noted that V-Sync was turned off and that NVIDIA’s PhysX software engine was also disabled to ensure both the AMD and NVIDIA graphics cards were rendering the same objects. We manually ran FRAPS on the single player game instead of using the built-in benchmark to be as real world as we possibly could. We ran FRAPS in the Bat Cave, which was one of the only locations that we could easily run FRAPS for a couple minutes and get it somewhat repeatable.
The CPU usage for Batman: Arkham Origins was surprising low with just 10% of the Intel Core i7-4960X being used by this particular game title. You can see that the bulk of the work is being done by one CPU core.
Benchmark Results: The Sapphire Dual-X Radeon R7 265 2GB video card was found to be nice step up from the AMD Radeon R7 260X 2GB reference card. We found that performance jumped up 18% between those two cards. The NVIDIA GeForce GTX 650 Ti Boost 2GB reference card was also included in testing and you can see that card easily dominates this NVIDIA backed game title. We are just testing 1080P performance on these cards today as that is where most gamers are running and the sub $200 discrete graphics card market is also aiming at 1080P gamers.
Benchmark Results: For those that like to look at frames per second over time we’ll be including those charts in this review as well to show you how the cards compare. We picked just one FPS data set per card to create these charts. No big shocker or huge dips here.