NVIDIA Multi-Frame Sampled Anti-Aliasing (MFAA) Performance on GTX 970

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Far Cry 3

FarCry 3 is a popular first-person shooter developed by Ubisoft.  Being released in December 2012 using the Dunia Engine 2, which is based on the CryEngine.  There is no built-in benchmarking utility, so using one of the built-in missions we will attempt to keep it as similar across the tests.  Setting the graphics quality to Ultra we begin the testing.

NVIDIA-MFAA-Far-Cry-3-Settings

NVIDIA-MFAA-Far-Cry-3-Settings

Running Far Cry 3 at 1920 x 1080, with MSAA set to 4x, we used the Ultra graphics setting to test the effects of MFAA.

FarCry3-Chart

MSAA 4x Enabled

Screenshots-Far-Cry-3-MSAA

MFAA Enabled

Screenshots-Far-Cry-3-MFAA

Benchmark Results:  Far Cry 3 we received an 18% performance increase when MFAA was enabled.  That’s not too bad for a simple driver update; it’s like getting an updated GPU.

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