NVIDIA GeForce RTX 3070 Founders Edition Review


Boundary, OctaneBench & IndigoBench

Boundary is a multiplayer tactical space-based shooter game by Studio Surgical Scalpels. In this game title, players will engage in fierce team vs team zero gravity firefights and executing low-gravity operations on orbiting space installations against other enemy astroperators and other entities.

Boundary made a stand-alone benchmark available to the media that we used to benchmark the RTX 3080 FE graphics card. We left the settings at default, but did enable and disable DLSS to see how it impacted performance.

The GeForce RTX 3070 was able to outperform the GeForce RTX 2080 Ti with DLSS set on and off in this impressive looking benchmark. The NVIDIA GeForce GTX 1080 struggled to even run the benchmark, but the RTX 30 series excels at it thanks to having the latest shader, RT core and Tensor core designs.


OctaneBench allows you to benchmark your GPU using OctaneRender 4. OctaneRender 4 is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. OctaneBench provides a level playing field by making sure that everybody uses the same version and the same scenes and settings. Without these constraints, benchmark results can vary a lot and can’t be compared. The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed Otoy measured for a GeForce GTX 980. The ratio is weighted by the approximate usage of the various kernels and then added up. If your score is under 100, your GPU is slower than the GTX 980 they used as reference, and if it’s more your GPU is faster. Only NVIDIA graphics cards can be run on OctaneBench.

IndigoBench is a standalone benchmark application based on Indigo 4’s advanced rendering engine, useful for measuring the performance of modern CPUs and GPUs. Due to the use of industry-standard OpenCL, a wide variety of GPUs from NVIDIA, AMD and Intel are supported.