Metro: Last Light is a first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver. The game is set in a post-apocalyptic world and features action-oriented gameplay with a combination of survival horror elements. It uses the 4A Game engine and was released in May 2013.
Metro: Last Light was benchmarked with very high image quality settings with the SSAA set to off and 4x AF. These settings are tough for entry level discrete graphics cards, but are more than playable on high-end gaming graphics cards. We benchmarked this game title on the Theater level.
We again found around 20% CPU usage on Metro: Last Light.
Benchmark Results: In Metro: Last Light the GeForce GTX 960 averaged 81.9 and the GeForce GTX 950 averaged 68.9 FPS, so while both have the same GM206 GPU it’s clear that having more CUDA cores and higher clock speeds does help performance.
Benchmark Results: Here is a look at our manual FRAPS benchmark and you can see that there is a fairly decent performance gap between each card over time.