The dimensions are 4.7 x 3 x 1.5 inches (LxWxH) and the G600 weighs 4.7 ounces. The G600 is slightly wider than most other gaming mice, but the third finger button should make the reason apparent. That third finger button can be creatively useful.
The mouse is powder coated to give a stealthy matte black finish. However, during testing, I transported the G600 in a carry bag with other computer peripherals and scratched that powder down to the smooth plastic. Our review sample now has what looks like a permanent grease mark and is quite disappointing to look at. Even though the photographs in this review were taken before I scratched the G600, a few dings can still be seen in the powder coating in the close-up image above.
The G600’s ergonomics are more interesting than the images suggest. Looking from the rear, it would seem that the mouse is almost rectilinear and sloping, coupled by the fact that butt end looks like it was sliced off. However, when viewed from the top, a more triangular figure can be outlined and the G600 is appropriately more pyramidal than it is boxy.
While such a form does heavily favor the palm hold, it is possible to hold this mouse in claw grip. In-fact, doing the latter is the best way to use all 12 thumb buttons. However, I found that friction and the mouse’s bulkiness make the G600 difficult to control when using the claw grip. It was much easier to leverage the mouse with a palm grip and compromise by using 6 of the thumb buttons.
The G600’s braided USB cord measures at roughly 6 feet long and terminates at a USB plug. A reusable Velcro cable tie is included on the cord.
The scroll wheel is textured and has a silent roll. Next to the scroll wheel towards the center of the top surface are two macro buttons. These buttons are not backlit.
Large plastic feet help the mouse to glide on surfaces. Also visible in the above image is the 8200 DPI laser sensor which can track on most surfaces except for glass.
That’s 12 thumb buttons right there and is the only part of the mouse that is backlit. Needless to say, I find myself using at three buttons most of the time. The thumb buttons are well engineered. They aren’t soft enough where an entire thumb resting on the array will press buttons unintentionally, but not hard enough where repeated pressing a button with the tip of the thumb becomes tiring.
The thumb button backlight is fairly bright and can easily be seen across a well-lit room. The mouse software can adjust the brightness and even turn off the backlight.
The default macro command for the third finger button is either Ctrl key or DPI Shift, the latter which will be explained in more detail on the following page. Users can also resort to creative programming of this button include melee attacks, scoping, web browser page refresh, or push-to-talk.
Next, lets look at Logitech’s unifying G-series driver, the Logitech Game Software.