Intel Pentium G3258 Dual Core Processor Gaming Performance

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Sleeping Dogs

Sleeping Dogs PC game
Sleeping Dogs is a 2012 open world action-adventure video game developed by United Front Games in conjunction with Square Enix London Studios and published by Square Enix. The game was released on August 14, 2012, for Microsoft Windows. The game uses the Havok physics engine.

Intel Pentium G3258 Sleeping Dogs Benchmark Results

Benchmark Results: In Sleeping Dogs, there is very little performance difference between the Intel Pentium G3258 and the Intel Core i7-4770K at 1920×1080, only .4 frames per second. The G3258 averaged 44.7 frames per second while the 4770K averaged 45.1 frames per second. At 1280×1024 the 4770K stood out a little more with an average of 68.7 frames per second versus the 65.2 frame per second average of the G3258. Once I overclocked the unlocked Pentium G3258 to 4.8GHz it was able to close the gap at 1280×1024 and had an average of 68.6 frames per second, only .1 FPS behind the 4770K.

Sleeping Dogs Medium Image Quality Settings

Sleeping Dogs Medium System Settings

Sleeping Dogs Medium IQ Benchmark Results

Benchmark Results: Once again the Intel Core i7-4770K runs away with the lead once I drop the image quality down a few notches. The Pentium G3258 was able to average 99.9 frames per second which is still more than playable, but was beat by the Intel Core i7-4770K by ~43% with an average of 142.7 frames per second. Overclocking the Pentium G3258 had a hue impact on the performance at 1920×1080 and brought the performance to just shy of the 4770K with an average of 136.0 frames per second.

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