Tom Clancy’s Rainbow Six Returns with Tom Clancy’s Rainbow Six Siege

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TOM CLANCYS RAINBOW SIX RETURNS WITH TOM CLANCYS RAINBOW SIX SIEGE

Latest Installment of Acclaimed First-Person Shooter Franchise Being Developed Exclusively for PlayStation 4, Xbox One and PC

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Los Angeles June 9, 2014 Today, Ubisoft announced the development of Tom Clancys Rainbow Six Siege, the latest in the best-selling Tom Clancys Rainbow Six franchise. Tom Clancys Rainbow Six Siege will be available in 2015 on PlayStation4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC.

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Development of Tom Clancys Rainbow Six Siege is being led by Ubisoft Montreal. Inspired by real world counter-terrorist organizations, Tom Clancys Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancys Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemys position. Tom Clancys Rainbow Six Siege gives players unprecedented control over their ability to fortify their position — by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more — or breach the enemies using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancys Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreals proprietary Realblast engine, Tom Clancys Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

As fans of Tom Clancys Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves how could we capture the incredible tension and unique tactics of these confrontations? We found the answer in the Siege gameplay and procedural destruction. said Xavier Marquis, creative director at Ubisoft. Tom Clancys Rainbow Six Siege is the game that Tom Clancys Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.

From more information on Tom Clancys Rainbow Six Siege, please visit: www.rainbowsix.com

For the latest on all of Ubisofts games, visit the UbiBlog: http://www.ubiblog.com

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassins Creed, Just Dance, Tom Clancys video game series, Rayman and Far Cry. The teams throughout Ubisofts worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2013-14 fiscal year Ubisoft generated sales of 1,007 million.
To learn more, please visit www.ubisoftgroup.com

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