RAZER Acquires Theater Audio Icon THX

By

RAZER ACQUIRES THX

THX to be Spun-Off as a New Startup; Management and Employees Retained; Renewed Focus on Best-in-Class Audio-Visual Certification, Optimization of Audio Experiences and Development of Core Audio and Visual IP

Razer Logo

IRVINE, Calif. Razer, the leading global lifestyle brand for gamers, today confirmed it acquired the majority of the assets of THX Ltd. and have brought onboard the management and employees of the company. Financial details of the transaction, which closed earlier this month, were not disclosed.

Razer has a vision for innovation at every level of entertainment, a vision which THX has championed since its inception more than 30 years ago, says Razer Co-Founder and CEO Min-Liang Tan. This acquisition will allow us to reinforce Razers leadership in gaming and extend the brand into broader areas of entertainment, while at the same time empowering THX to develop into a global powerhouse, independently.

THX will operate as an independent startup under its own management and apart from the ongoing business of its parent company. Further to the point, the audio technology business will have discretion to seek agreements with other product makers, service providers and financial partners apart from Razer.

“For over 30 years, THX has maintained a proud legacy of being one of the leaders in audio technology and certification worldwide,” said Laurie Fincham, Sr. Vice President of Audio Research and Development at THX. With their focus on quality, design and innovation, Razer supports our vision to optimize and deliver the best audiovisual experiences to audiences worldwide.

Ty Ahmad-Taylor, CEO of THX, says: Our focus has always been on ensuring that anyone can experience high quality entertainment, regardless of their medium of choice. With Razer, we can now continue to strengthen our core lines of business while delivering excellence for our customers ever-changing needs. As a standalone company, THX will work with Razer but will primarily continue to service our partners in the industry in order to deliver great products to consumers.

According to Tan, The value of THX rests in its bedrock competencies with certification, optimization of audio and intellectual property development. We expect Ty, Laurie, and the executive team and employees of THX, who we have also retained, to continue leading the world in innovations and technology in the audiovisual space.

About Razer:

Razer is a world leader in connected devices and software for gamers.

Razer is transforming the way people play games, engage with other gamers and identify with the gamer lifestyle. Having won the coveted Best of CES award consecutively for six years, the companys leadership in product innovation continues to create new categories for the gaming community that is estimated to have over 1 billion gamers worldwide.

Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek. For more information visit http://www.razerzone.com/about-razer.

About THX:
Founded by legendary filmmaker George Lucas in 1983, THX and its partners provide premium entertainment experiences in the cinema, in the home and on the go. Over the past thirty years, THX has expanded its certification categories past studios and cinemas to consumer electronics, content, automotive systems and THX Live!, a live-entertainment certification program that premiered at Beyoncs 2016 Formation World Tour. Today, THX continues to redefine entertainment, providing assurance of superior quality and high performance experiences that guarantee an artists vision is truthfully delivered to audiences worldwide.