NVIDIA PhysX Goes Open Source

The NVIDIA PhysX physics simulation engine is going open source after being introduced 10 years ago (also, thanks Ageia)! It’s available today as open source under the simple BSD-3 license according to a blog post that made the announcement. NVIDIA PhysX is a widely used physics SDK for many game tiles. In fact, it is integrated into the Unreal Engine (versions 3 and 4) and Unity3D game engines. It will be interesting to see what happens here njow that it goes open source.