Metro: Last Light is a first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver. The game is set in a post-apocalyptic world and features action-oriented gameplay with a combination of survival horror elements. It uses the 4A Game engine and was released in May 2013.
Metro: Last Light was benchmarked with very high image quality settings with the SSAA set to off and 4x AF. These settings are tough for entry level discrete graphics cards, but are more than playable on high-end gaming graphics cards. We benchmarked this game title on the Theater level.
We again found around 20% CPU usage on Metro: Last Light.
Benchmark Results: In Metro: Last Light the GeForce GTX 960 averaged 81.9 and the GeForce GTX 950 averaged 68.9 FPS, so while both have the same GM206 GPU it’s clear that having more CUDA cores and higher clock speeds does help performance. The ASUS GeForce GTX 950 STRIX performed much better than the MSI Radeon R7 370 Gaming video card in this benchmark as it’s average was nearly as high as the maximum framerate average!
Benchmark Results: Here is a look at our manual FRAPS benchmark! We are proud that we were able to run through the level with such precision and give you a look at how the cards stack up to one another over time.