Cryostasis: Sleep of Reason – Demo Released Today That Shows Off Impressive Physics

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Cryostasis: Sleep of Reason is a First-person shooter/Survival horror video game by Action Forms and if you haven’t heard much about it you will over the next couple months. The physics used in the game are out of this workd and you have to see them to believe them. I made a five minute video clip using high image quality settings and uploaded it to YouTube, so you can check it out. Be sure to check out our benchmarking of the Cryostasis demo that was posted this morning here. If you want to download the TechDemo and try it on your own system you will have to wait as NVIDIA is still trying to get things sorted out on nZone.

The game is being developed on the proprietary top-of-the-edge AtmosFear 2.0 engine. Some of the engine features are: Unified Dynamic Shadowing system – fully dynamic, moving light sources casting soft shadows on all objects. Parallax mapping/displacement, alpha and color projective, depth of field, gloss map, tone mapping. Advanced characters’ and objects’ physics. Realistic fur dynamically illuminated by light sources.

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