GLBenchmark 2.5 performance testing utility measures different graphic and computation capabilities of your mobile device. The majority of the tests focus on graphic resources, measuring the quality and performance of the underlying OpenGL ES 2.x implementation.
The benchmark contains high-level 3D animations (the new Egypt HD and Egypt Classic from GLBenchmark 2.1) and low-level graphic measurements. GLBenchmark Egypt HD is the upgraded version of the old Egypt 2.1 test: it is more complex, uses more and higher resolution textures and is optimized for 1080p.
GLBenchmark 2.5 offers the possibility of creating personalized benchmarking suites by changing settings.
We opted to run the classic 2.1 Egypt benchmark battery test. The settings of our chosen benchmark set the display brightness to 100% and locked the frame rate at 30 frames per second. We started the benchmark at 100% battery and ran it down to 15%.
The LG Optimus G was able to run the Egypt 2.1 battery benchmark for 2 hours 25 minutes. This isn’t nearly as long as we had hoped, under the same circumstances the Samsung Galaxy Note II was able to run the GL Benchmark for 5 hours and 46 minutes. That’s a very significant difference, but we are really comparing apples to oranges this time around. Every thing is different between these two phones, processor, display, battery, even the version of Android is different. The LG Optimus G is running Android 4.0.4 (Ice Cream Sandwich) while the Note II is running 4.1.1. Though the likely culprit is the battery capacity, the Optimus G battery capacity is 2100mAH while the Note II uses a 3100mAH battery.