Batman: Arkham Origins is an action-adventure video game developed by Warner Bros. Games Montréal. Based on the DC Comics superhero Batman, it follows the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. It was released worldwide on October 25, 2013.
For testing we used DirectX11 Enhanced, FXAA High Anti-Aliasing and with all the bells and whistles turned on. It should be noted that V-Sync was turned off and that NVIDIA’s PhysX software engine was also disabled to ensure both the AMD and NVIDIA graphics cards were rendering the same objects. We manually ran FRAPS on the single player game instead of using the built-in benchmark to be as real world as we possibly could. We ran FRAPS in the Bat Cave, which was one of the only locations that we could easily run FRAPS for a couple minutes and get it somewhat repeatable.
The CPU usage for Batman: Arkham Origins was surprising low with just 10% of the Intel Core i7-4960X being used by this particular game title. You can see that the bulk of the work is being done by one CPU core.
Benchmark Results: What!?! The NVIDIA GeForce GTX 750 Ti 2GB reference card just got topped by the EVGA GeForce GTX 750 Superclocked 1GB graphics card. It didn’t beat it by much, but we are talking about a $119 graphics card (after rebate) taking town a card that is about $20 more. It looks like the significant overclock put on this card by EVGA did the trick and the results in Batman: Arkham Origins at 1920×1080 were clear!
Benchmark Results: We won’t be showing all the cards we have tested in the performance over time charts, but we’ll include several relevant cards to give you an idea how the EVGA GeForce GTX 750 Superclocked 1GB card stacks up. As you can see the EVGA GeForce GTX 750 Superclocked 1GB card and the NVIDIA GeForce GTX 750 Ti 2GB reference cards are very similar.