Dream Machine: Kentsfield + 8800GTX SLI + 680i SLI

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F.E.A.R

F.E.A.R. Benchmark

Sierra; F.E.A.R w/ v1.0.8 patch:

F.E.A.R. (First Encounter Assault and Recon) is a first-person close-quarters combat game for the PC. The story begins when a paramilitary force infiltrates a multi-billion dollar aerospace compound, and the government responds by sending in Special Forces. The group loses contact with the government when an eerie signal interrupts radio communications–and when that interference subsides moments later, the team has been destroyed. That’s where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the signal, and contain the potential crisis before it gets out of control. All the settings in the game were set to maximum and soft shadows were left enabled.

F.E.A.R. Benchmarking

* CPU overclocked (333MHz FSB x 11 multiplier – 3.66GHz)
** CPU overclocked to 3.66GHz and GPU set to 620MHz core and 940MHz memory

Results: F.E.A.R. is a pretty recent game title that many people are still playing today. At 1280×1024 with 4xAA/16xAF enabled we found that that the single XFX GeForce 8800GTX killed the single ATI Radeon X1950 XTX. When we enabled CrossFire and SLI the 8800 GTX flexed some serious muscle and nearly doubled the X1950 XTX Crossfire platform. When I overclocked the Intel Core 2 Extreme Processor X6800 to 3.66GHz the performance jumped up even more. To top things off the pair of 8800 GTX graphics cards were overclocked from 575MHz/900MHz to 620MHz/940MHz I managed to get the last couple frames from the system. The pair of XFX GeForce 8800 GTX graphics cards in SLI with the Forceware 96.97 drivers put the CrossFire X1950 platform to shame even though the only difference is the motherboard and video cards.

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