StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed by Blizzard Entertainment for Microsoft Windows and Mac OS X. A sequel to the award-winning 1998 video game StarCraft, the game was released worldwide on July 27, 2010. It is split into three installments: the base game with the subtitle Wings of Liberty, and two upcoming expansion packs, Heart of the Swarm and Legacy of the Void. StarCraft II: Wings of Liberty has had a successful launch, selling three million copies worldwide in less than a month.
The game StarCraft II: Wings of Liberty has no internal benchmarking tools built into the game engine, so we recorded a scene and played it back at normal speed and measured performance with FRAPS. The screen capture above shows the system settings that we were using for StarCraft II. Notice we are running the graphics quality and textures set to Ultra and maxed out everything in the menu. We did not manually enable AA in the drivers though, as we wanted to keep testing simple and consistent to the choices offered in the games settings menus.
Benchmark Results: StarCraft II: Wings of Liberty is a very popular game today and we found that both the ASUS ENGT430 and HIS Radeon HD 5570 were able to play the game just fine at a resolution of 1280×1024 with the in-game image quality cranked up. At 1920×1200 we were getting over 30FPS, but in big battles with lots of objects on the screen it wasn’t that smooth.