AMD Says GCN Products Will Support DX12 & AMD FreeSync Still Coming

Raja Kadouri today announced that AMD will be supporting the DirectX 12 API on all of their GCN (Graphics Core Next) hardware solutions. This is good news for owners of AMD Radeon graphics cards, AMD APUs and even Xbox One game console owners that use GCN hardware. This means that AMD will have full compatibility with DirectX 12 on day one and be able to give users an instant performance boost on DX12 applications thanks to the lower API overhead.

Raja

A DirectX 12 support schedule for AMD Radeon GPUs will be available at a later date. AMD did not mention their own proprietary API known as Mantle during the Microsoft sponsored presentation, but Mantle and DX12 do appear to share similar characteristics. How will Mantle and DirectX 12 compare? We can’t wait to find out, but it will be more than a year till the first official release of DX12 comes out.

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Legit Reviews got a chance to speak with Raja Kadouri after the presentation and we were able to ask him about FreeSync. FreeSync is AMD’s non-proprietary alternative to NVIDIA’s G-Sync displays. Kadouri noted that open standards take time to come to market since they are open and that FreeSync is still alive and kicking. No exact date was given on when AMD FreeSync would be available, but from what we gather we should see something in the first half of this year.

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  • LORD ODIN

    why dont they fix their opencl lol

  • Puppet H

    So will my HD 7730M with GCN 1.0 have inbuilt support for Direct X12 ??

    • R Valencia

      AMD promises FULL DirectX 12 compatibility for GCNs.

      From http://www.amd.com/us/press-releases/Pages/amd-demonstrates-2014mar20.aspx

      “Full DirectX 12 compatibility promised for the award-winning Graphics Core Next architecture” – AMD

      ————

      I recall HD 7730M is based on desktop 77×0. I have HD 8870M (also based on desktop 77×0) on my laptop.

      • Puppet H

        The fact is AMD hasn’t released Mantle for GCN 1.0 GPUs yet, so I’m hesitant to believe this story.

        • R Valencia

          The fact is AMD has released Mantle for GCN 1.0 e.g. it works fine on my 7950.

        • Puppet H

          That’s because of luck, It only works for the high end 79XX cards, it isn’t optimized well for your card but it works. Others with the HD 7850, 7870 show freezes and crashes and even some people with the HD 7950 are getting fps loss costantly. It works, but not fully optimized. For my HD 7730M, I can enable Mantle on Starswarm, BF4 and Thief, but they crash upon startup with Starswarm showing a blank white screen. Not even Modded drivers from LeeKM work laptop users, unless its HD 79XX cards.

        • R Valencia

          If it crash on start up and have Intel IGP enabled, then turn off the IGP.

          Mantle is not a silver bullet for GPU bound scenarios.

        • Puppet H

          I use AMD only products, AMD A10-4600M. We users have to wait for Mantle to be supported on Enduro (Switchable Graphics) but that is stupid since laptops with AMD A10-4600M and HD 7970M and HD 8970M support Mantle. I’m saying it again, it’s supported but not Optimized, people are lucky to have it working, others crash

  • jski

    According to SemiAccurate.com, DX12 is Mantle … tweeked a bit so MS can make some legit proprietary claim.

    • Orion Wolf

      Yeah the biggest software company in the world with some of the best programmers in the world, the creators of one of the most widely used graphics api have stolen ideas from AMD to create dx12 – so by that logic MS started working on dx12 after AMD unveiled mantle?

      AMD is (in) famous for their poorly coded GPU drivers and had barley any money until their deals with MS ($3 billion+), Sony and Nintendo … so how exactly did they end up creating mantle?

      Mantle being an offshoot of DX12 is a lot more plausible, imo.

      Btw Charlie from SA hates MS … connect the proverbial dots.

      • nvidiasucks

        If DX12 isnt a carbon copy of Mantle, why is DX12 coming 2 years after Mantle? lol .. shouldn’t it be the other way around? yeah you should think b4 u talk shiza

        • Orion Wolf

          Two years after what? Mantle was unveiled at the end of September last year and the api is still in its testing phase and has seen numerous delays (problems) in its deployment.

          I’ve got nothing against AMD I actually like their products, but thinking that MS just made a carbon copy of mantle and made a few changes is ludicrous proposition.

          You really think they started working on dx12 half a year ago?! Or that a company as big as MS the makers of various programming languages (like c++ amp or the new M#) couldn’t make a low level API by themselves?

          MS and AMD had a $3 billion+ deal (75% of what AMD is currently worth!) to develop the new xbox. Let me say this again $3 billion+ … 75% of what AMD is worth!

          Now you think they can spend $3 freaking billion+ on a console, but can’t develop their own low level API?!

          And btw MS was making plans for dx12 long before AMD could even imagine making their own low level api. What AMD did was to make MS release dx12 faster.

        • Orion Wolf

          Two years after what? Mantle was unveiled at the end of September last year and the api is still in its testing phase and has seen numerous delays (problems) in its deployment.

          I’ve got nothing against AMD I actually like their products, but thinking that MS just made a carbon copy of mantle and made a few changes is a ludicrous proposition.

          You really think they started working on dx12 half a year ago?! Or that a company as big as MS the makers of various programming languages (like c++ amp or the new M sharp) couldn’t make a low level API by themselves?

          MS and AMD had a $3 billion+ deal (75% of what AMD is currently worth!) to develop the new xbox. Let me say this again $3 billion+ … 75% of what AMD is worth!

          Now you think they can spend $3 freaking billion+ on a console, but can’t develop their own low level API?!

          And btw MS was making plans for dx12 long before AMD could even imagine making their own low level api. What AMD did was to make MS release dx12 faster.

        • Orion Wolf

          To Coach,

          Exactly, we all win.

          And I’m not disputing mantle or the premise of what such a low level api brings to the table. It is a good thing; actually it’s one of the best things AMD could have done for all of us, consumers and the industry alike.

          What I’m disputing is the claim that MS copied mantle and made a few tweaks just to avoid legal issues, when even an
          AMD employee said… well this:

          https://twitter.com/Thracks/status/446753368787394560

      • SAimNE

        ok despite the sarcasm the concept of microsoft stealing something is nothing new… i dont really have anything against it since that’s just business, but if we assigned a person to every company microsoft would be blackbeard. stealing everything and doing it with pride in it.

        and it wouldnt be surprising for microsoft to look at the code, get the tech junkies to figure out a way to paste their mark on it, and then announce it’s future arrival to try and stifle support for mantle due to it’s potential harm on the market domination of directX which microsoft went through great lengths to obtain(selling the xbox for a loss to increase adoption of it and thus cause game developers to focus on directX)

    • basroil

      You quoted from a tabloid? Sure the two are the same, and I have batboy in my living room.

      The same site claimed that the GTX480 had 448 shader cores (actually 480) and would use 280W (the 448 core 470 was only 215), AND wouldn’t be ready until late 2010 (nvidia released the cards just a month later!).

  • Ytazbddj

    we better see something about FreeSync in first half.