Fallout 4 is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. Fallout 4 is set in a post-apocalyptic Boston in the year 2287, 210 years after a devastating nuclear war, in which the player character emerges from an underground bunker known as a Vault. Gameplay is similar to Fallout 3. The title is the fifth major installment in the Fallout series and was released worldwide on November 10th, 2015.
Fallout 4 was benchmarked with ultra image quality settings with TAA and 16x AF. These settings are tough for entry level discrete graphics cards, but are more than playable on high-end gaming graphics cards. V-Sync can’t be disabled in the games options, so we edited the necessary INI files and disabled vsync in the driver software as well. We used FRAPS to benchmark Fallout 4 after you emerge from the vault and are in The Commonwealth.
Benchmark Results: In Fallout 4 when moving from the standard Windows Balanced Power Plan to the new AMD Ryzen Balanced Power Plan we got 1.6% gains at 1080P smaller gains at 1440P and a slight loss at 4K.
Ghost Recon Wildlands
Tom Clancy’s Ghost Recon Wildlands is an open world tactical shooter video game developed by Ubisoft Paris. It is the tenth installment in the Tom Clancy’s Ghost Recon franchise and is the first Ghost Recon game to feature an open world environment. The game moves away from the futuristic setting introduced in Tom Clancy’s Ghost Recon Advanced Warfighter and instead feature a setting similar to the original Tom Clancy’s Ghost Recon. Ubisoft described it as one of the biggest open world games that they have ever published, with the game world including a wide variety of environments such as mountains, forests, deserts and salt flats. A modified version of the AnvilNext game engine was used. The game was released on March 7, 2017 for Microsoft Windows, PlayStation 4 and Xbox One.
Tom Clancy’s Ghost Recon Wildlands was benchmarked with high image quality settings with Temporal AA and 4x AF. V-Sync and the framerate limit were both disabled and we used the game titles built-in game benchmark.
Benchmark Results: In Tom Clancy’s Ghost Recon Wildlands we found nice scaling as we moved from the NVIDIA GeForce GTX 1080 FE to the GeForce GTX 1080 Ti FE on both Intel and AMD processors. On the Intel Core i7-7700K processor we got 22% gains at 4K, 18% gains at 1440P and 14% gains at 1080P and on the AMD Ryzen 7 1700 processor we got 23% at 4K, 17% at 1440P and a 15% gain at 1080P. AMD Ryzen actually scaled 1% better, but was still behind Intel Kaby Lake by 10% at 1080P, 8% at 1440P and 3% at 4K.