AMD Sees Momentum Improving for DirectX 10.1
This morning AMD announced expanded support for DirectX 10.1 from a number of developers, demonstrating growing momentum for the most advanced Microsoft graphics API Layer to date. GSC Game World released a DirectX 10.1 patch for their newest game title, S.T.A.L.K.E.R. Clear Sky, bringing with it frame rate improvements of up to 10 percent while at the same time enhancing the visual experience of the game. On the heels of the S.T.A.L.K.E.R. Clear Sky announcement, game engine developer Unigine Corp. announced the availability of Tropics, a downloadable demonstration of its Unigine game engine that showcases the ability to deliver photorealistic virtual environments utilizing the power of DirectX 10.1. Lastly, Microsoft announced at the Professional Developers Conference the use of the DirectX 10.1 API in the Windows 7 Windows Desktop Manager.
“The new Tropics Demo 1.1, based on the latest Unigine technologies, pushes visual realism to new heights, said Denis Shergin, CEO, Unigine Corp. Our recent collaboration with the AMD team means that weve been able to quickly and easily add some of the killer features of DirectX 10.1 to enhance performance and raise image quality. Thats given us our first-ever chance to get perfect anti-aliasing on foliage, something that has been on our wish list for a long time. It has been a huge pleasure to see AMDs ATI Radeon HD 4000 series arrive this year, as the entire line showcases the benefits of our new DirectX 10.1 technology.”
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