For decades the games to play on the Nintendo consoles have been Zelda games. Some of them have been better than others. The latest in the franchise is Breath of the Wild and the game was widely hailed as the best entry in the franchise to date.
The open world freedom the game brought to the franchise will be integrated into future Zelda titles as well. Zelda franchise producer Eiji Aonuma said, “You know, I can’t speak to what other people, other companies will do in their own games, but I think for me, especially just in terms of the Zelda series, the incredible freedom that this game offers you and how well that’s been received…to me, it means that freedom, that level of freedom is something that needs to be maintained in Zelda games going forward. My eyes have been opened to how important that is.”
“So one of the things that we definitely consider is that we always wanted to make sure the player could understand what their challenges or what their hurdle is. We always wanted to make sure the challenge could be challenged. So we always wanted to make a linear way of [overcoming] a hurdle,” he added.
The producer also noted that they didn’t want to put limitations on the player for tools needed or to be a certain level before they could do certain things in the game reports Gamingbolt. The team wanted players to be able to do what they wanted when they wanted. That certainly is one of the things that many players appreciated about Breath of the Wild.