AGEIA provided some screen shots with systems playing GRAW with and without an AGEIA card, but we thought we would take our own screen shots on our private test system. While the photos don’t line up exactly rest assured these are actual screen shots with no editing done to them other than “saving them for the web” at high quality in Photoshop CS2.
Blowing Up Buildings:
The first set of screen shots show what happens when you shoot a gernade at a building in the game. When the grenade hits the building debris rains down from the building and lands on the ground. When doing the same thing with the AGEIA PhysX card more debris particles are present and the debris chunks physically interact with the environment.
Shooting Trees For Fun:
Here we see the effect of firing rapidly at the trunk of a tree… just for fun of it! There are many more splinters that fly off the tree and bounce off the concrete wall below the tree. The appearence of the splinters are also more realistic looking with the AGEIA PhysX card.
Blowing Up Civilian Cars:
For these screen shots, we used the grenade launcher and blew up a car. Without the PhysX card, there are very few chunks of debris and a smaller explosion. With the PhysX card, we see a much bigger explosion that is more realistic looking along with much more debris particles that interact with the objects around the car.
Shooting The Ground:
When shooting at the cobblestone street without the PhysX card, we see limited rock fragments and the fragments do not bounce off the stone when they land. With the PhysX card, there are more fragments, and the chunks bounce when they land.
Throwing Grenades At Newspaper Stands:
Here we took a grenade at a small newspaper stand and watched it explode. Again, without the PhysX card, there is not much debris, and a smaller ball of fire. With the PhysX card, we see a bigger explosion, and lots of tiny debris particles. The wooden stand itself also breaks into more chunks as it gets blown apart.
Shooing Car Doors:
When firing bullets at a metal surface, like a car door, we see a small spark fall from the impact point without the PhysX card. With the PhysX card, we see many more sparks, that actually bounce off the street as they rain down, giving the action a much more realistic appearence!