F.E.A.R. (First Encounter Assault and Recon) is a first-person close-quarters combat game for the PC. The story begins when a paramilitary force infiltrates a multi-billion dollar aerospace compound, and the government responds by sending in Special Forces. The group loses contact with the government when an eerie signal interrupts radio communications–and when that interference subsides moments later, the team has been destroyed. That’s where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the signal, and contain the potential crisis before it gets out of control.
F.E.A.R. is a pretty recent game title that many people are still playing today. The game runs at a native resolution of 1280×960 and that is why we ran this benchmark at this setting and not 1280×1024. At 1280×960 with 4xAA/16xAF we found a two frame per second difference with the AMD Athlon 64 5000+ processor taking it’s first win out of our gaming benchmarks.
At the higher resolution of 1600×1200 we were again GPU limited with both processors averaging 53 frames per second on the benchmark.