Far Cry is another super popular FPS title that seriously taxes your systems graphics. Far Cry offers real-time editing, bump-mapping, static lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features that the CryENGINE? offers. We used the HardwareOC Far Cry Benchmark v1.4.2 to benchmark the game and ran the demo three times and averaged the score to get the results for the chart below.
At 1280×1024 and the eye candy turned on the Intel Core 2 Duo processor E6600 took the lead by 15 frames per second over the AMD Athlon 64 5000+ AM2 processor.
After seeing DOOM 3 and Quake 4 being GPU limited at 1600×1200 it was nice to see that Far Cry was not GPU bound at 1600×1200 even with 4xAA and 16xAF. Here we have the Intel Core 2 Duo Processor E6600 coming in just over four frames per second (4.5% faster) in front of the AMD Athlon 64 5000+ AM2 processor.