XFX GeForce 8800 GTS 512MB XXX Edition Video Card

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World in Conflict

World in Conflict Benchmarking

World in Conflict (also known as WiC or WIC) is a real-time tactical video game developed by Massive Entertainment and published by Sierra Entertainment for Windows and the Xbox 360. The game was released in North America on 18 September 2007 and was included in our testing as it is a recent DirectX 10 game title. It also has a threaded engine for multi-core processor support, which is ideal for this testing. The plot in World in Conflict is to defend their country, their hometown, and their families in the face of Soviet-led World War III, delivering an epic struggle of courage and retribution. You are a field commander leading the era’s most powerful military machines in the heroic effort to turn back the invasion…one city and suburb at a time. Let’s get on to the benchmarking! WIC was tested using the most recent patch available, which is patch number 002.

World in Conflict Benchmark Results

Results: When the game graphics are set to medium quality the game runs in DirectX 9 mode, so we ran testing at 1600×1200 with these settings.  The XFX GeForce 8800 GTS 512MB XXX edition did better than expected and was nearly passing up the XFX GeForce 8800 Ultra!  It was found to be 12.5% faster than the XFX GeForce 8800 GT 512MB card. Let’s take a look at what happens when the game is set to high graphics quality under DirectX 10.

World in Conflict Benchmark Results

Results: Now that DirectX 10 has been enabled on high quality settings all of the cards slow down a bit.  Enabling DirectX 10 graphics at the same resolution caused the peformance of the GeForce 8800 GTS 512MB to drop 30FPS, but the frame rate average was still fine since it was over 50FPS. 

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