XFX GeForce 8800 GTS 512MB XXX Edition Video Card

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Call of Duty 4

Call of Duty 4: Modern Warfare is a first-person shooter developed by Infinity Ward and published by Activision for Xbox 360 , Playstation 3 and PC. It is the fourth installment in the Call of Duty video game series. It was announced on April 25, 2007 and was released on November 6, 2007 in North America. The single player game can be completed in well under seven hours, but the graphics are awesome. Click the image below to see Call of Duty 4 at 1920×1200 resolution with 4x AA enabled on the ATI Radeon HD 3870 graphics card.

Call of Duty 4 Benchmarking

Call of Duty 4: Modern Warfare runs on a proprietary graphics engine, and has features such as true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth-of-field. “Bullet Penetration” is calculated by the engine, taking into account things such as surface type and entity thickness. Certain objects, such as cars, and some buildings are destructible. This makes distinguishing cover from concealment important, as meager protection such as wooden fences, thin walls and such no longer provide sufficient protection. The bullet’s speed and stopping power are decreased after penetrating an object, and this decrease is calculated realistically depending on the thickness and surface of the object penetrated. The game also makes use of a physics engine, which was not implemented in previous Call of Duty titles for the PC. Death Animations are a combination of pre-set animations and ragdoll physics. Some mistook the game’s graphics to be DirectX 10 based, but it is stated that the graphics use DirectX 9.

Call of Duty 4 v1.2 Benchmark Results at 1280x1024

Results: The XFX GeForce 8800 GT 512MB XXX edition graphics card was above 55FPS at 1280×1024 with 4x AA turned on, which is great. It was just slightly behind the GeForce 8800 GTX and Ultra video cards.

Call of Duty 4 v1.2 Benchmark Results at 1920x1200

Results: At 1920×1200 with 4xAA enabled the XFX GeForce 8800 GTS 512MB XXX edition performance dropped from 55FPS to 37FPS, but remember 4x AA is turned on. The card started to show signs of fatigue in outdoor environments, but didn’t seem to have any issues on the single player game. The GeForce 8800 GTX performed better than the GeForce 8800 GTS 512MB since it has a larger framebuffer capacity and higher memory bandwidth. Those benefits are seen here at 1920 x1200 with 8x AA enabled.

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