NVIDIA announced its support today for the Microsoft Xbox One game console with its popular NVIDIA PhysX and NVIDIA APEX software development kits (SDKs). Together, PhysX and APEX provide solutions for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more, across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.

NVIDIA PhysX

“We are excited to extend our PhysX and APEX technologies to Microsoft’s Xbox One console,” said Mike Skolones, product manager for the PhysX SDK at NVIDIA. “We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One’s processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience.”