Performance Analysis of Async Compute in 3DMark Time Spy

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Last week Futuremark released 3DMark Time Spy, a brand new DirectX 12 benchmark test that has the ability to disable the use of asynchronous compute in the benchmark. The reception to Time Spy has been impressive with over 100,000 results submitted as of yesterday and a number of review sites have published articles on 3DMark Time Spy performance like we did last week.

Futuremark has heard from the community that they are looking for more details on how asynchronous compute works in the benchmark and has answered with a very in-depth look at how Time Spy uses asynchronous compute. They used a Microsoft tool called GPUView to see how Time Spy tasks are queued and executed at the hardware level for a variety of graphics cards models.

The results were very interesting and we won’t spoil what they found out about how AMD Radeon and NVIDIA GeForce video cards handle the tasks.

NVIDIA GeForce GTX 970

nvidia-gtx-970-async

AMD Radeon Fury

amd-radeon-fury-async