PC game spending hit $1.4 bln in US

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U.S. spending on video games for personal computers hit $1.4 billion in 2005, according to an estimate released by market research firm NPD Group on Wednesday.
Online subscriptions to PC games and gaming Web sites accounted for about $344 million of those annual sales, said the NPD.

Faster Internet connections are making it easier for consumers to play games online and to download game content that had once only been available in stores, said NPD, which last year began tracking online subscriptions. Subscriptions to play specific online titles — such as “World of Warcraft” from Blizzard Entertainment and Vivendi Games — reached roughly $292 million in 2005, with about 1.4 million paid subscribers.

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