NVIDIA’s “RSX” Graphics Architecture for PS3

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NVIDIA announced their new graphics architecture for Sony’s PlayStation 3 codenamed “RSX”. Combined with the PS3 microprocessor, NVIDIA claims to provide two teraflops of floating point horsepower. Compare that with ATI’s 580 that pumps out about 1.1 teraflops. Anyone who saw the PlayStation 3 at E3 last week was certainly awed by the visual candy and today’s announcement gives us a bit more information about the PS3 GPU.

RSX will be the most sophisticated graphics processor ever built, representing 1500 person-years of investment. When combined with Cell, it will provide an astounding two teraflops of floating point horsepower. A measure of the extraordinary processing power of RSX compared to current-generation game consoles is the numbers of transistors it will contain: 300 million.

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