NVIDIA Released Video Card Drivers For BioShock Infinite – GeForce 314.22 WHQL

NVIDIA just announced GeForce 314.22 WHQL drivers are now available to download! Featuring performance optimizations of up to 41% in BioShock Infinite, and 71% in Tomb Raider, 314.22 WHQL is an essential update for all GeForce GTX systems. Other highlights include single-GPU and SLI performance improvements of up to 30% in Civilization V, 22% in Sniper Elite V2, and 12% in Sleeping Dogs. 314.22 WHQL also includes SLI profiles for Dungeons & Dragons: Neverwinter, Resident Evil 6, and Sniper Elite: Nazi Zombie Army; 3D Vision profiles for Brutal Legend, MUD, and Tomb Raider; and a NVIDIA Control Panel Ambient Occlusion profile for BioShock Infinite. You can download the GeForce 314.22 WHQL drivers with one click from the GeForce homepage

GeForce 314.22 WHQL driver performance

In BioShock Infinite, performance improved by 32% at 1920×1080, powering our GTX 680 past 90 frames per second when using Ultra DirectX 11 settings. With optional Alternate Post-Processing added to the mix, we saw a 25% improvement over 314.07 WHQL performance, taking the GTX 680 from 61 frames per second to 76 frames per second. At 2560×1600, the GTX 680 achieved a result of 41 frames per second using Ultra settings and our older 314.07 WHQL drivers. Following the installation of today’s 314.22 WHQL drivers, performance increased by 41%, yielding an impressive 58.6 frames per second at the demanding resolution. Enabling Alternate Post-Processing’s performance-intensive diffusion-based depth of field effect, meanwhile, saw the frame rate reduced to a still-perfectly-playable 46.2 frames per second, which was 31% faster than the result seen when using 314.07 WHQL.

Print

Comments are closed.