NVIDIA GeForce GTX 1070 Founders Edition Video Card Review

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Tom Clancy’s The Division

TheDivision

Tom Clancy’s The Division is an online-only open world third-person shooter video game developed by Ubisoft Massive and published by Ubisoft, with assistance from Red Storm Entertainment, for Microsoft Windows,PlayStation 4 and Xbox One. It was announced during Ubisoft’s E3 2013 press conference, and was released worldwide on March 8th, 2016. The Division is set in a dystopian New York City in the aftermath of a smallpoxpandemic; the player, who is an agent of the titular Strategic Homeland Division, commonly referred to as simply “The Division”, is tasked with helping to rebuild the Division’s operations in Manhattan, investigating the nature of the outbreak and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as collaborative and player versus player online multiplayer.

The Division settings

The Division uses Ubisoft’s new proprietary engine known as Snowdrop, which is made for PC, PlayStation 4 and Xbox One. Snowdrop was created in-house, at Massive, in response to a specific requirement: to do things better, not bigger. The engine focuses on dynamic global illumination, stunning procedural destruction and a great amount of detail and visual effects. The developers wanted a powerful engine that works intelligently and not by brute force only.

The Division settings

We ran The Division with the image quality settings set at Ultra and VSYNC was disabled. We tried to FRAPS to benchmark with these settings, but found it was pretty much impossible due to the night and day cycle always changing when you enter the game and the spot where you load in the open world is slightly different. Unable to get consistent results we resorted to used the games built-in benchmark.

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1080P Benchmark Results: Even at lower resolutions, The Division is a very punishing yet beautiful game, and at 1920×1080 we averaged roughly 80 FPS.

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1440P Benchmark Results:  As we scale up the resolution to 2560×1440, we pulled an average of 57 FPS with the GeForce GTX 1070, or about 38.6% slower than at 1080P.

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4K Ultra HD Benchmark Results: When moving up to 3840×2160, we find that the GeForce GTX 1070 is 1.2 FPS on average slower than AMD’s Fury X.

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  • Chad Hay

    Just got 18,300 score on firestrike with a zotac 1070 amp extreme running stock clocks, the card boosts to 2038mhz out of the box gonna push the overclock to the max today but im betting it will be one the best overclocking 1070’s especially since it only hit 54c max in firestrike. The only downside is it wont fit into a lot of cases hell i thought my cm storm stryker was a big case and it was a tight fit up against my hd’s and ssd’s cables. But it been great so far love the way it looks and the lighting and even when im gaming its very silent, cant hear it over my case fans.

  • Wookie Groomer

    Can’t wait to see 1070 sli benchmarks against the same cards, some day.

    • Nathan Kirsch

      Already asked for another for SLI testing… Crossing my fingers.

  • CCKMA

    For Ashes of the Singularity test, did you have async enabled for the DX12 test? Given Nvidia still doesn’t have hardware based async and is relying of software tricks to match the hardware edge AMD has with it’s GCN architecture that’s an important distinction to note and expand on

    • Nathan Kirsch

      I selected ‘high’ image quality settings and ran the test. Using v1.1, which has the GPU or CPU focused benchmark option.

  • Marko Novak

    Thx for Temperature & Noise Testing since that is one single information I still needed to know! Definitely waiting for 0db version or AIO water block…

    • Nathan Kirsch

      EVGA and others will certainly have a water cooled version and EKWB will more than likely have blocks soon.

  • Dmitri

    Yay !!!
    The idea to compare 1070 with older cards is nice.
    I’m using gtx570 (heavily overclocked) and it was mostly doing the job at 1920×1200.
    I was only tempted to upgrade to 900 series since i couldn’t see enough value to upgrade to 670 or 770, but then it was not using smaller process.
    So here we are.