BioShock Infinite is a first-person shooter video game developed by Irrational Games, and published by 2K Games. BioShock Infinite is the third installment in the BioShock series, and though it is not part of the storyline of previous BioShock games, it does feature similar gameplay concepts and themes. BioShock Infinite uses a Modified Unreal Engine 3 game engine and was released worldwide on March 26, 2013.
We tested BioShock Infinite with the Ultra game settings.
Benchmark Results: At 1920×1080, the Intel Pentium G3258 was just a hair behind the Intel Core i7 4770K with an average of 94.34 frames per second compared to the 4770K’s average of 95.69 frames per second. Overclocking the Pentium G3258 to 4.8GHz the gap was closed as the system averaged 95.21 frames per second, a gain of .9%.
BIOSHOCK Infinite Medium Image Quality Settings
Benchmark Results: I didn’t see much of a difference between the processors while I had the image quality at the maximum so I dialed back the IQ to see where what would happen without all of the load on the GPU. Running BIOSHOCK on the medium IQ settings, the processors stacked them selves up pretty much the way I would expect. The Intel Core i7-4770K was the dominant force here with an average of 197.23 frames per second at 1920×1080 while the Intel Pentium G3258 averaged 136.07 frames per second. While the Pentium G3258 was overclocked it was able to pick up a couple fps and average 140.00 frames per second at 1920×1080.