World in Conflict (also known as WiC or WIC) is a real-time tactical video game developed by Massive Entertainment and published by Sierra Entertainment for Windows and the Xbox 360. The game was released in North America on 18 September 2007 and was included in our testing as it is a recent DirectX 10 game title. It also has a threaded engine for multi-core processor support, which is ideal for this testing. The plot in World in Conflict is to defend their country, their hometown, and their families in the face of Soviet-led World War III, delivering an epic struggle of courage and retribution. You are a field commander leading the era’s most powerful military machines in the heroic effort to turn back the invasion…one city and suburb at a time. Let’s get on to the benchmarking! WIC was tested using the most recent patch available, which is patch number 002.
Very High DX10 Quality Settings –
Results: At a resolution of 1920×1200 with very high quality settings, the Radeon HD 4870 was just behind the GeForce GTX 280, which is impressive. In CrossFire the Radeon HD 4850 and Radeon HD 4850 are pretty strong and remember this test was run with ‘Very High’ graphics settings.