Far Cry 3 is an open world first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It is the sequel to 2008’s Far Cry 2. The game was released on December 4th, 2012 for North America. Far Cry 3 is set on a tropical island found somewhere at the intersection of the Indian and Pacific Oceans. After a vacation goes awry, player character Jason Brody has to save his kidnapped friends and escape from the islands and their unhinged inhabitants.
Far Cry 3 uses the Dunia Engine 2 game engine with Havok physics. The graphics are excellent and the game really pushes the limits of what one can expect from mainstream graphics cards. We set game title to 8x MSAA Anti-Aliasing and ultra quality settings.
Benchmark Results: The NVIDIA GeForce GTX 770 and GTX 680 cards don’t do too hot on Far Cry 3 at 5760×1080 as this game needs more than 2GB of frame buffer when running three monitors at this resolution. This is why all the cards that have less than 3GB of frame buffer perform so poorly. At 2560×1600 the Gigabyte GTX770 WindForce 3X 2GB card still stuttered a bit here or there in the first person maps we played, so we’d stick to 1920×1080 for this game title even on a $400 video card like the Gigabyte GTX770 WindForce 3X 2GB.