Gigabyte GeForce GTX 470 Super Overclock Edition Video Card ReviewWed, Oct 27, 2010 - 12:00 AM
S.T.A.L.K.E.R.: Call of Pripyat
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl following the ending in which Strelok destroys the C-Consciousness. Having discovered the open path to the Zone’s center, the government decides to stage a large-scale operation to take control of the Chernobyl nuclear plant.
S.T.A.L.K.E.R.: Call of Pripyat utilizes the XRAY 1.6 Engine, allowing advanced modern graphical features through the use of DirectX 11 to be fully integrated; one outstanding feature being the inclusion of real-time GPU tessellation. Regions and maps feature photo realistic scenes of the region it is made to represent. There is also extensive support for older versions of DirectX, meaning that Call of Pripyat is also compatible with older DirectX 8, 9, 10 and 10.1 graphics cards.
The game S.T.A.L.K.E.R.: CoP has no internal benchmarking tools built into the game engine, but they do have a standalone benchmark available that we used for our testing purposes. The screen capture above shows the main window of the benchmark with our settings. Notice we are running Enhanced Full Dynamic Lighting “DX11″ as our renderer.
Benchmark Results: The GIGABYTE GeForce GTX 470 SOC Edition wasn’t quite able to keep up with the HIS Radeon HD 5870 in S.T.A.L.K.E.R.: Call of Pripyat and fell short by 4.9%. It was, however, able to remain superior to the EVGA GeForce GTX 470 Hydro Copper FTW by 5.3% at 1920×1080.