Metro 2033 is an action-oriented video game with a combination of survival horror, and first-person shooter elements. The game is based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. It was developed by 4A Games in the Ukraine. The game is played from the perspective of a character named Artyom. The story takes place in post-apocalyptic Moscow, mostly inside the metro station where the player’s character was raised (he was born before the war, in an unharmed city), but occasionally the player has to go above ground on certain missions and scavenge for valuables.
This is an extremely demanding game; settings were left at High quality, with AA and AF at lowest values – AAA and AF 4x. Advanced DirectX 11 settings were left at default. The recently added independent (requires purchase) benchmark was used and ran three times per card and per resolution. When I first saw the results in the EVGA GeForce GTX 470 Hydro Copper FTW Article, I debated heavily about the results. I discovered that the PhysX configuration of the computer would make a huge difference in the performance. If I were to limit the PhysX to the CPU the performance numbers would be much closer to the performance of the AMD Radeon Cards. Problem was, you aren’t going to disable the PhysX for your day to day gaming. I decided to leave it on for the testing as that would be the day to day performance you would see.
Benchmark Results: Metro 2033 is the first benchmark that the GIGABYTE G1 Sniper 2 isn’t on the top of the stack, at least not at both resolutions. Running Metro 2033 at 1280×1024 the ASUS Maximus IV Gene-Z managed to hold on to the top spot with 45.81 frames per second. The GIGABYTE G1 Sniper 2 was right on the heels of the ASUS Maximus IV Gene-Z though averaging 45.71 frames per second. Cranking up the resolution to 1920×1080 the GIGABYTE G1 Sniper 2 was able to take the lead with 35.31 frames per second while the Gene-Z fell to the bottom of the charts with 34.75 frames per second.