Gigabyte Brix Gaming UHD Mini-PC Review – GB-BNi7HG4-950

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Rise of the Tomb Raider and SteamVR

Rise of the Tomb Raider

Rise of the Tomb Raider

Rise of the Tomb Raider is a third-person action-adventure video game developed by Crystal Dynamics and published by Square Enix. It is the sequel to the 2013 video game Tomb Raider, which was itself, the second reboot to its series. It was released for Microsoft Windows in January 2016. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.

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Crystal Dynamics used a proprietary game engine called ‘Foundation’ for Rise of the Tomb Raider and it is able to create some pretty nice looking graphics. We tested Rise of the Tomb Raider with the medium preset and disabled  VSync. We ran the built-in DX12 benchmark.

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1080P Benchmark Results: Rise of the Tom Raider is a very tough game title and we were able to get an overall score of 52 FPS during the three scenes that the built-in benchmark runs. This is really close to being acceptable frame rates as the minimum frame rate never dipped under 30 FPS.

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Undoubtly someone will ask if the Gigabyte Brix Gaming UHD will be able to handle Virtual Reality (VR) and we ran the SteamVR benchmark and found that the NVIDIA GeForce GTX 950 discrete graphics solution had over 25% of the frames below the magical 90 FPS threshold and failed the test. This mini PC will not be able to handle VR content out of the box and if Gigabyte would have used Intel Apline Ridge controller for USB Type C (USB 3.1 Gen 2) there would have been an easy way to hook up external graphics if you’d like to purchase a third party enclosure and more powerful discrete desktop add-in card!

Let’s take a look at power consumption and CPU temperatures on the Gigabyte Brix Gaming UHD Mini-PC GB-BNi7HG4-950.

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  • Wow, what a fail. I love gigabyte equipment but this is just an overpriced outdated box that should be priced at or below the console pricing. UHD that can’t keep fps above 30 at 1080p, wow.

    • Sean Kumar Sinha

      Agreed. When Nathan was going over the specs with me before the review, I couldn’t believe the GPU solution they went with and thought this product would have been better suited for release a year ago, prior to Pascal.