To really test these cards we put them in the ring with Metro 2033 and capture the FPS with fraps. We played from the same check point to provide consistent results. Metro is currently one of the most demanding DirectX 11 games utilizing the multi-threaded 4A Engine it significantly taxes these GPU’s with film grain effects, volumetric fog, object blur, sub-surface scattering, HDR tone mapping, and parallax mapping. This benchmark makes heavy use of tessellation for greater performance but at the higher resolutions even the top shelf GPU’s struggle to achieve playable frame rates with all the eye candy maxed out.
We love benchmarks that can really max out all current generation cards as this tells us what they are really made of and the fact that there is value in that top of the line card.
At the 2560 x 1600 resolution both the HD 6970 and the EVGA GeForce GTX 570 HD Classified post less than optimal frame rates to make the game playable as expected but the Classified is still well ahead. When we dropped it down to 1920 x 1200 resolution the EVGA GeForce GTX 570 HD Classified just buried the 6970. You can see why NVIDIA has been pushing this game as it is pretty obvious it is optimized for the FERMI architecture.