Here is a FAQ list that NVIDIA provided us for the GeForce GTX 465 that might cover something that we missed in the introduction.
Q: What are you announcing today?
A: The NVIDIA GeForce GTX 465 is our latest Fermi based GPU for high performance DirectX 11 gaming. It is designed for gamers who want all the key features and technologies first introduced with our flagship Fermi offering, but at a lower sub-$300 price point. Think of it as “Fermi for under $300.”
Q: What are the key specifications of the GeForce GTX 465?
A: The GeForce GTX 465 is built upon the same great DX11 architecture as the GTX 480. It has 352 CUDA Cores, 44 texture units, 32 ROP units, and a 256-bit memory interface with 1GB of GDDR5 memory. It relies on the same GF100 chip used in our GeForce GTX 480 and 470 GPUs. Additional specifications are included in at the end of this document.
Q: Who will be offering GeForce GTX 465 boards? A: This solution will be available worldwide through a number of NVIDIA add-in card partners. Check www.nvidia.com for details.
Q: How much does the new GeForce GTX 465 cost?
A: GeForce GTX 465 boards will be sold through our add-in card partners at suggested prices of $279 in the US. For final pricing and pricing in your regions, please check with our add-in card partners.
Q: Is this a hard launch, with immediate availability?
A: Yes. GeForce GTX 465 is a hard launch with immediate availability on May 31st. Several countries including the US have national holidays on May 31st, so availability in those countries may be on June 1st.
Q: How does GeForce GTX 465’s performance compare with the GTX 470 and 480?
A: GeForce GTX 470 performs roughly 25% faster than GTX 465. And GTX 480 performs roughly 25% faster than GTX 470.
Q: How does GTX 465 compare to competitive products from AMD?
A: GeForce GTX 465 is a great new option for gamers who want to experience all that our GTX 400 GPUs have to offer while staying within a $300 budget. GTX 465 is also priced in between Radeon HD 5850 and HD 5830, and delivers performance in between these products in most of today’s DX9 and DX10 games.
However, GeForce GTX 465 delivers a lot of capability that competing products do not. For DX11 we’ve developed our distributed tessellation architecture that delivers revolutionary levels of performance in geometry processing and tessellation, which is DirectX 11’s key new feature. With its new PolyMorph Engines, GeForce GTX 465 distributes the tessellation workload across 11 parallel engines. In
comparison ATI’s DX11 Radeon products are limited to one tessellation unit. This allows the GeForce GTX 465 to outperform the Radeon HD 5850 in DX11 applications that utilize tessellation extensively like Stone Giant and Heaven 2.0 and 4A Games post-apocalyptic shooter, Metro 2033. Metro 2033 is the first DX11 title to really push the limits of today’s latest DX11 cards, and we believe it’s an indicator of what’s coming in the future.
GTX 465 also provides gamers with core GeForce GTX features such as 3D Vision, PhysX, and CUDA, which enhance the gaming experience and enable applications (such as folding@home) that the competition does not support.
PC gamers who upgrade to GeForce GTX 465 will get great frame rates on the DX9 and DX10 games that are predominant today, and also be ready for the next generation of DirectX 11 games of tomorrow that will be released over the next few years. As noted by many online press/analysts, our competitor’s DX11 architecture isn’t as forward-looking.
Q: How does the GeForce GTX 465 compare to previous GF100 products in power consumption and temperature?
A: TDP is 200W. TDP for GeForce GTX 470 s is 215W. Our power supply recommendation remains 550 watts for single GPU configurations.
Much has been said about acoustics of GTX 480. DIYers and System Builders around the world find that systems are easily built with acoustic levels similar to our last generation of GTX designs. Regarding temps/noise, in internal testing with the reference board we’ve found that the GeForce GTX 465 runs cooler and quieter than the GeForce GTX 470 reference design, however our add-in card partners are free to develop their own custom board designs for this launch. We invite you to run your own power/temp/acoustic testing, using one of the recommended cases listed in the GeForce GTX 465 reviewer’s guide.
Q: What does your top-to-bottom GeForce product line-up look like now?
Q: Is GeForce GTX 470 being EOL’ed with the introduction of GTX 465?
A: No. GeForce GTX 470 offers great price/performance. GTX 465 is the most affordable GF100 solution. GTX 480 is the fastest GPU in the world.
Q: Does the GeForce GTX 465 support 3D Vision Surround?
A: Yes. All GeForce GTX 400 GPUs support NVIDIA Surround technology. Both 2D and 3D Vision Surround support will be enabled in an upcoming R256 driver release due by the end of June.