ECS PN1 SLI2 Extreme Motherboard Review

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POV-Ray 3.7 Beta 13a

Processor Performance on Pov-Ray 3.7 Beta 13a:

The
Persistence of Vision Ray-Tracer was developed from DKBTrace 2.12
(written by David K. Buck and Aaron A. Collins) by a bunch of people
(called the POV-Team) in their spare time. It is an high-quality,
totally free tool for creating stunning three-dimensional graphics. It
is available in official versions for Windows, Mac OS/Mac OS X and i86
Linux. The POV-Ray package includes detailed instructions on using the
ray-tracer and creating scenes. Many stunning scenes are included with
POV-Ray so you can start creating images immediately when you get the
package. These scenes can be modified so you do not have to start from
scratch. In addition to the pre-defined scenes, a large library of
pre-defined shapes and materials is provided. You can include these
shapes and materials in your own scenes by just including the library
file name at the top of your scene file, and by using the shape or
material name in your scene. Since this is free software feel free to download this version and try it out on your own.

The
most significant change from the end-user point of view between
versions 3.6 and 3.7 is the addition of SMP (symmetric multiprocessing)
support, which in a nutshell allows the renderer to run on as many
CPU’s as you have installed on your computer. This will be particularly
useful for those users who intend purchasing a dual-core CPU or who
already have a two (or more) processor machine. On a two-CPU system the
rendering speed in some scenes almost doubles. For our benchmarking we
used version 3.7 as all of the processors we are testing today are
dual-core.

Once rendering on the object we selected was
completed, we took the score from dialog box, which indicates the
average PPS for the benchmark. A higher PPS indicates faster system
performance.


foxconn 975xab review

foxconn 975xab review

The 975XAB takes the win over ECS here in the POV-Ray CPU and Render testing, though not by much.

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