E3 2015 Attended By Over 52,000 People!

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E3 2015 CLOSES RECORD-BREAKING YEAR AS GLOBAL VIDEO GAME INDUSTRY COMES TOGETHER FOR PREMIER EVENT

The DigiPen Institute of Technology Wins E3 College Game Competition

Square Enix E3 2015

Los Angeles, CA June 18, 2015 More than 52,200 video game professionals, analysts, journalists, and enthusiasts, representing 109 countries attended this weeks Electronic Entertainment Expo (E3) the Entertainment Software Association (ESA) announced today at the close of E3 2015. On display at the premier global video game event were more than 1,600 products from 300 exhibitors. ESA, which owns and produces E3, also revealed that E3 2016 will take place June 14-16 in Los Angeles at the Los Angeles Convention Center.

“More than any other E3, this year was about the gamer. E3 demonstrated both the remarkable transformation of entertainment taking place on all video game platformsvirtual reality, augmented reality, hardware, mobile and handheldand awesome games,” said Michael D. Gallagher, president and CEO of ESA. “As a driving force for technological and entertainment trends across the globe, the video game industry clearly demonstrated how it is revolutionizing the way people consume, engage and interact with media. Congratulations to our incredibly creative exhibitors, members, partners and the millions of video game consumers who celebrated a spectacular E3 event.”

With an astounding 6.3 million posts on Twitter alone, E3 broke records for social media numbers across all channels. Engagement on Instagram topped previous records with over 7.5 million likes on E3-related posts this month. Twitch, E3s official streaming partner, reported that more than one half million concurrent viewers watched the E3 press conferences. In addition, more than one million E3-related videos were posted to YouTube.

Also announced during E3, a blue-ribbon panel of industry professionals and experts selected The DigiPen Institute of Technology as winner of the 2015 E3 College Game Competition with its winning video game,RumbleTV. Finalists for the competition included entries from The Academy of Art University, The University of Utah, Brigham Young University and Savannah College of Art and Design.

E3 is the world’s premier trade show for computer and video games and related products. The show is owned by the ESA, the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, please visit www.E3Expo.com or follow E3 on Twitter: @E3.

ESA offers services to interactive entertainment software publishers, including conducting business and consumer research, providing legal and policy analysis and advocacy on First Amendment, intellectual property and technology/e-commerce issues, managing a global anti-piracy program, owning and operating E3, and representing video game industry interests in federal and state government relations.