Far Cry 2 is a first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released on October 21, 2008 in North America. Crytek, the developers of the original game, were not involved in the development of Far Cry 2.
Ubisoft has developed a new engine specifically for Far Cry 2 called Dunia, meaning “world,” “earth” or “living” in Parsi but also used in many languages. The Dunia Engine was built specifically for Far Cry 2 by the Ubisoft Montreal development team. It delivers realistic destructible environments, special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system and non-scripted enemy A.I. The engine takes advantage of multi-core processors as well as multiple processors and supports DirectX 9 as well as DirectX 10. Only 2 or 3 percent of the original CryEngine code is re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Far Cry 2 also supports the amBX technology from Philips. With the proper hardware, this adds effects like vibrations, ambient colored lights, and fans that generate wind effects.
For our testing today we benchmarked exclusively in DirectX 10.
With Far Cry 2 we see that CrossFire is functioning and adding enough performance at 2560×1600 to keep things playable, even with AA enabled. The GTX 260 core 216 has a slight performance advantage over the Diamond 4870 1GB at all resolutions.