Legit Video Card Reviews
GeForce GTX 580 Showdown: ASUS Matrix vs.EVGA Classified
|Date:||Fri, Dec 16, 2011 - 12:00 AM|
|Written By:||Nathan Kirsch -|
Aerial warfare has evolved. So have you. As a member of the ultra-secret H.A.W.X. 2 squadron, you are one of the chosen few, one of the truly elite. You will use finely honed reflexes, bleeding-edge technology and ultra-sophisticated aircraft - their existence denied by many governments - to dominate the skies. You will do so by mastering every nuance of the world's finest combat aircraft. You will slip into enemy territory undetected, deliver a crippling blow and escape before he can summon a response. You will use your superior technology to decimate the enemy from afar, then draw him in close for a pulse-pounding dogfight. And you will use your steel nerve to successfully execute night raids, aerial refueling and more. You will do all this with professionalism, skill and consummate lethality. Because you are a member of H.A.W.X. 2 and you are one of the finest military aviators the world has ever known. H.A.W.X. 2 was released on November 16, 2010 for PC gamers.
We ran the benchmark in DX11 mode with the image quality settings cranked up as you can see above.
The H.A.W.X. 2 PC game title runs on what looks like seven threads as you can see from the task manager shot seen above that was taken on the test system that was running the Intel Core i7-3960X processor.
Benchmark Results: H.A.W.X. 2 showed the GeForce GTX 580 cards dominated the others! The EVGA GeForce GTX 580 Classified 3072MB was 3.2% faster than the ASUS ROG MATRIX GTX580 Platinum.
Next Page - Just Cause 2
Page 1 - The NVIDIA GeForce GTX580 Showdown
Page 2 - The ASUS MATRIX GTX580 Platinum
Page 3 - EVGA GeForce GTX 580 Classified 3072MB
Page 4 - The Bundles
Page 5 - The Test System
Page 6 - Batman: Arkham City
Page 7 - Deus Ex: Human Revolution
Page 8 - DiRT 3
Page 9 - H.A.W.X. 2
Page 10 - Just Cause 2
Page 11 - Metro 2033
Page 12 - 3DMark 11
Page 13 - Temperature & Noise Testing
Page 14 - Power Consumption
Page 15 - Overclocking
Page 16 - Final Thoughts and Conclusions